

Despite their diversity and the wide range of monsters dropping them, they exist for no other reason than to sell for cash. Collectible Resources are for selling and not much else. The Collectible Resources have a confusing name suggesting many possible purposes, but in truth they seem to have only one. With Collectible Resources however, this is not the case. Oftentimes parts of Bravely Default games have purposes that are not clear until later in the game, especially concerning jobs or future story beats. As such, Collectible Resources will feel somewhat alien to players of the older titles in the series. It's important to note that with Bravely Default 2 not being a direct sequel, new features are par for the course, and they can have no ties to previous titles. RELATED: Bravely Default 2 Gets Final Trailer One new feature that has added some confusion among players are the Collectible Resources, so here's a quick rundown on what they're used for. While there are elements players enjoy, many agree there are also just as many frustrating parts, mainly centered around lack of innovation or new features that add more grind.

How popular Bravely Default 2 will actually prove to be is still up in the air however. In fact, Bravely Default 2 spirits are planned for Smash Bros Ultimate, and it's not inconceivable for a character from it to appear there in future if the game proves popular enough. Bravely Default 2 may not be long released, but it is already causing waves among those who have bought it.
